CFGs:

DKCStalactite.cfg : Auto Palette Assignment
DKCStalactiteMA.cfg : Manual Palette assignment
DKCStalactiteNA.cfg : No Palette assignment

SFXs:
In the ".asm" file you can change these values to changes SFXs and if use 1DF9 or 1DFC:

    !SpawnSound = $60
    !SpawnSoundAddr = $1DF9|!addr
    !DestroySound1 = $55
    !DestroySound1Addr = $1DF9|!addr
    !DestroySound2 = $56
    !DestroySound2Addr = $1DF9|!addr

Extra Bits:
    2 = Fall Over the player
    3 = Fall when the player is near

Extra Byte 2:
    Y Speed used with extra bit 2.
